Yiğit Acet
YİĞİT ACET / PORTFOLIO← ALL WORK
OTHER WORKS   /   08   /   Interactive Design / Game Concept

Gem Rush.io

Mobile game & UX concept

A mobile game concept developed around a compact visual identity, character studies and a clear set of gameplay interface states.

Game / UX ConceptGAMEPLAY + WORLD13 IMAGES
Gem Rush · pyramid environmentVIEW IMAGE ↗
01 / OVERVIEW

Game screens.

The selected visuals include the title screen, home screen, gameplay view, character and NPC studies, and game-over state. Together they present a small but complete snapshot of the game concept.

A closer look at the visual thinking behind the project.

PORTFOLIO FOCUS
Game-interface design, screen flow, visual identity and character presentation.

Home screen
Gameplay interface
Game concept · selected screen
02 / SELECTED IMAGES

Characters & UI states.

A concise selection from the original project media archive. Tap any frame to inspect it at full size.

Main character study
NPC study
Game-over screen
Additional game visual
03 / WORLDBUILDING

Beyond the interface.

The pyramid environment and two original 3D world studies establish the playful visual language behind the mobile game.

Game world · environment study 02
Game world · environment study 03
Gem Rush · title screen
04 / CHARACTER DESIGN

Characters, up close.

Two original character PNG studies, presented as a paired visual spread.

Gem Rush · Character 01
Gem Rush · Character 02
OTHER WORKS / 08

One project.
More to explore.

Concept presentation; production or release status is not specified.

← Return to portfolio