Yiğit Acet
Original Unity-based healthcare training simulation environment
HEALTHCARE SIMULATION / SELECTED VR WORK← ALL WORK
YİĞİT ACET / XR & TECHNICAL ART

Medical VR.

Urinary Catheterization Training Simulation

MEDICAL VRIMMERSIVE LEARNINGUNITYREAL-TIME 3D
01 / CONTEXT

Simulating a
clinical context.

A TÜBİTAK-supported, research-related medical VR project concerned with procedural presentation and healthcare skills training.

Immersive learning through visual clarity and spatial understanding.

My contribution focused on real-time environment and asset production, visual clarity, scene preparation, and the immersive presentation of the procedural context. The clinical checklist is the training structure; I am not claiming authorship of the clinical protocol or clinical efficacy.

HEALTHCARE SIMULATIONPROCEDURAL TRAININGIMMERSIVE LEARNINGREAL-TIME 3D
02 / PROJECT FILM

The environment
in motion.

Recorded footage of the separate urinary catheterization medical VR simulation. This is not the VRPsiko counseling project.

PROJECT PRESENTATIONWATCH ON YOUTUBE ↗

04 / DESIGN FOCUS

Clarity under
real-time constraints.

A professional design contribution to an immersive training environment.

A spatial representation must remain legible and responsive when the learning task depends on situational understanding. My role centered on real-time assets, scene preparation, consistent spatial presentation and collaboration with developers.

This case study describes the experience and environment. It does not claim validated clinical outcomes, procedural authorship or measured training effectiveness.
05 / RELATED WORK

More human-
centered XR.

Healthcare skills training, counseling-oriented VR and personalized mental-health environments are separate design contexts.

VRPSIKO — PSYCHOLOGICAL COUNSELING VR ↗
LAGOMYA — VR MENTAL HEALTH SUPPORT ↗
CONTINUE EXPLORING

More selected
work.

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